Real objects in this virtual world have the same shimmery, windblasted look as those films. I remove the virtual reality headset and I'm back in a large room in Rejkyavik, Iceland, demoing CCP's latest virtual reality experiments. CCP has a seven person team in its Atlanta offices working on these virtual reality experiments, which we described in a past story. It's unlikely any will be turned into a full game any time soon, but the team's job is to come up with best practices and ideas for virtual reality so when the time comes they can put something they're sure of into full production.



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