Wireless News
01-08-2016, 12:50 PM
http://l.yimg.com/bt/api/res/1.2/6QEHnN0.VdiJYof9YxdIcw--/YXBwaWQ9eW5ld3NfbGVnbztmaT1maWxsO2g9ODY7cT03NTt3PT EzMA--/http://media.zenfs.com/en-US/homerun/verge.vox.com/2b005472a63f780bc431b0fc9f7e2837 (http://news.yahoo.com/long-vr-ready-pcs-actually-162517656.html)Now that Oculus has officially opened preorders on the Rift, the question of the day is whether a potential buyer's headset can support it. The Rift, along with HTC's Vive, requires what's currently a $1,000 (or more) PC with a top-of-the-line graphics card, capable of rendering high resolutions and super-fast framerates. Gaming hardware company Nvidia, which makes many of those graphics cards, recently estimated that only 13 million PCs will fit the bill next year.
More... (http://news.yahoo.com/long-vr-ready-pcs-actually-162517656.html)
More... (http://news.yahoo.com/long-vr-ready-pcs-actually-162517656.html)